Like others with powers manifesting at an early age, Elle's ability obfuscates her personality. Though many may initially label her as a low functioning autistic, she is far more astute and cognizant than she first appears.
Elle needs to actively explore the worlds she connects to and creates, in order to be able to draw objects and structures into her current reality, therefore she does not come across as lucid to others. This ties in heavily to her emotional state, playing a factor in how much time she decides to spend looking through her world. The worlds she finds and creates vary based on her mental state.
Labyrinth is an incredibly powerful Shaker, the ability to alter her surroundings at will gains her a rating of 12.
However, her power comes with several limitations. While moving beyond the boundaries of her power, her range decreases to only a few feet around her; she must remain still for it to extend to its full reach. Further, her power's scope changes in response to her lucidity. The less lucid she becomes, the faster she is able to affect the world around her. This limits her ability to communicate with her teammates and reduces their overall effectiveness. She was not always in full control of her power.
She describes them as pocket worlds, realities that are a blank canvas to be altered according to her thoughts, both conscious and unconscious. They are lucid dreams that are big enough, detailed enough, intricate enough to swallow her up, as they so often did. She could make new ones at whim, but she found it better to build on what she already had.
When her power is operating well, she can "anchor" people to be excluded from the worlds she brings in, letting them see and pass through any obstacle rendering them oblivious to her power.
Items she created with her power were sometimes more fragile, as a result of partly existing in two worlds at the same time.
As a required secondary power, Labyrinth has the ability to sense and manipulate the interaction of various dimensions.
After triggering, Labyrinth was put into a Parahuman Asylum on the east coast where she met Burnscar, they formed something of a one sided attachment with Elle being used by asylum attendants to control Burnscar. She did not enjoy her time the asylum.
Elle was eventually rescued from the asylum by Faultline's crew, who were originally there to find information in the Dragonslayers.
↑Now, in reality it's a little more complicated and coordinates vary on a whole two other axes, as she pulls stuff from multiple worlds and sets them at different positions. Depending on where she's at in the wax/wane of her power, she's not always deciding what gets pulled in or where stuff gets positioned, but the analogy should serve to help wrap your head around it. - Wildbow on Reddit
↑If her power's working really well, then she can reach out, touch you, and pull/push you a little bit away from [things she creates], and now as far as you're concerned it's only 10% there, or .0025% there. - Wildbow on Reddit
↑If we're in world 1 and she taps into world 2 to bring a fountain into being, then what she's doing is positioning the fountain at 1.5 (or 1.25 or 1.75).
Said fountain may be more fragile as a consequence of not being wholly here.
If her power's working really well, then she can reach out, touch you, and pull/push you a little bit away from where the fountain is in the interspace, and now as far as you're concerned it's only 10% there, or .0025% there.
Now, in reality it's a little more complicated and coordinates vary on a whole two other axes, as she pulls stuff from multiple worlds and sets them at different positions. Depending on where she's at in the wax/wane of her power, she's not always deciding what gets pulled in or where stuff gets positioned, but the analogy should serve to help wrap your head around it. - Wildbow on Reddit
↑I could sense it, using the Clairvoyant and Doormaker both, using Labyrinth and Scrub. The solid space between worlds. A space that Scion had altered somehow, blocking off.
Through the Clairvoyant, through Labyrinth and Doormaker, I could sense the machine reaching through every available world.Speck 30.5
↑It was Labyrinth's warped viewpoint of it, her negative mental state coloring her perceptions - she hated it there and was miserable, so her frustration and anger colored her selection of what she was pulling into reality. What she was producing in Faultline's club office was the same sort of nightmare alt!asylum stuff she produced in the proper asylum. Not the actual asylum itself. Burnscar recognized the changes as very much the same as they had been back then, and realized just how unhappy Labyrinth was. What sort of real-world asylum would have discarded needles, barbed wire and broken glass everywhere? Silly. - Comments by wildbow on Reddit