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"Hate my power, hate my power, hate it, hate it, hate it."

Scourge 19.2

Scapegoat is a pseudo-healer from the San Diego Wards.

PersonalityEdit

While generally sarcastic,[2] he was still willing to heal people despite risking getting dangerous even fatal conditions transferred to him.

AppearanceEdit

When in costume Scapegoat has a white and gold color scheme. His mask is an alabaster goat's head in reference to his name, with two curling horns fixed to a golden circlet. He can move the visor up, if needed. He wears white functional robes similar to Myrddin, with armor present underneath, a golden chain around his waist with a goat's head buckle.[3][2][1] He was short enough that Taylor concluded he was probably under 18.[3]

Abilities and PowersEdit

Scapegoat "heals" people by means of shifting alternate possibilities and substantiating them into reality,[3][4] transferring mental and physical afflictions between targets.[5] To do this he uses his own body as a bridge and a reference base for this process, keeping him from absorbing every possible symptom.[6][7]

Scapegoat's power allows him to dig through potential realities to find uninjured versions of the person he is working on and apply that person's condition to his target. This removes the person's injuries, essentially making it as though they had not suffered them at all. The effect is weaker if the target resists, and can be broken if they are subjected to impacts, injuries or shocks in one to six hours following the procedure. They must stay within a 150 feet of him.[8] Once he uses his power, he takes on the injuries of the person he has applied it to.[3][9] He is even capable of transferring permanent disabilities or power-induced effects.[10]

His power has an offensive application, wherein he can apply the injuries he sustains to an enemy,[11][3][5] with a lower chance to revert to him if the enemy is injured.[10]

Experiencing Scapegoat's power is very uncomfortable during the transfer, as you briefly feel multitude of seemingly-random sensations at the same time.[3]He can concentrate to "seal" a given transfer, reducing the risk and eventually making the transfer permanent. Alternatively, he can concentrate to influence the duration of afflictions he's applied to himself upward or downward. These options are mutually exclusive.[10] Things are harder for if the subject still has organs that he has had removed.[7]

HistoryEdit

Background Edit

He suffered from "what seemed like an endless march of failing health, new illnesses, syndromes, and mystery diagnoses" before gaining his powers.[12]

He became a healer for the Wards.[13][1]

Echidna Incident Edit

Was paid off by Tattletale to heal the damage done to Skitter without informing him of the extent of the latter's injuries. He was reduced to a coughing blind wreck from absorbing her injuries.[3] He was later able to transfer these injuries into a Echidna clone.[11]

He later acquitted himself well in the fight against Echidna, vastly reducing fatalities and casualties among the defending capes, such as Clockblocker.[14][2]


References Edit

  1. 1.0 1.1 1.2 Scapegoat – A cape hailing from San Diego, Scapegoat wears robes and a goat mask with a circlet. Can accept the wounds of others and transfer them to touched foes, in a somewhat drawn-out process. - Cast (Spoiler Free)
  2. 2.0 2.1 2.2 Scourge 19.3
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Scourge 19.2
  4. how his power works Scapegoat pulls high definition simulations and images from other realities and situates them in '1.5' space (see my recent Labyrinth explanation) with an eye to making them permanent. He also transfers hard-to-define factors, realities and signatures (such as ongoing power effects) and takes them on or shoves them into other individuals.
    If he touches an ongoing, high definition simulation and abstract signature (a duplicate/clone), he might well set in motion an effect that calls them into reality in a more permanent sense. So that walking distillation and encapsulation of the shard's xerox of Mister Mister the duplicator transitions out of 1.5 space and into 1 space.
    And from there, you end up with screwed up power dynamics. Mister Mister's shard is sitting there with the following rule: <[I double the number of Mister Misters, I sap his stamina to ensure he doesn't overuse it and bankrupt me, and after 60 seconds I destroy half of them.]> - but there's a problem, because an override is on one of the Mister Misters's Misters from another shard, and it says <~pull this into this reality and keep it there, because this guy has ongoing effects (wounds, diseases) on it~>. So the shard follows its rule, and depending on relationships to shards, the nitty gritty particulars of shard and situation, resources, breadth and depth, and if it would create interesting conflict at an interesting time... sometimes the shard gets around the override by destroying the original, phasing it back into the storage dimension, whatever.
    Note: for those reading this comment, added an edit to my last comment above. - Scapegoat power Synergies (Wildbow, reddit.com, 2017-05)
  5. 5.0 5.1 Scapegoat isn't so bad. He can transmit any mental or physical afflictions to a touched enemy. In a funk? Here you go, Mrs. Asshole Teacher. - Comment by Wildbow on Sufficient Velocity
  6. Psycho Gecko:
    Wonder what would have happened if she was on her period.

    Wildbow:
    Nothing. Scapegoat uses his own body as a template. He can’t absorb symptoms to parts he doesn’t have. - Comment by Wildbow on Scourge 19.2
  7. 7.0 7.1 Psycho Gecko:
    So he can’t do anything about people with appendix or tonsil problems if he’s had them taken out?

    Wildbow:
    It’d be far less effective, more prone to ‘breaking’.

    Whether he could do it at all might depend on whether the removal of said parts predated gaining his power or not. - Comment by Wildbow on Scourge 19.2
  8. I couldn’t move too far away from Scapegoat. I was tethered to him by an invisible, intangible cord, about one hundred and fifty feet long; about half a city block.

    Still, provided I was directly above him, it let me fly about eight or nine stories above the ground. I wasn’t untouchable, but I was safer. - Excerpt from Scourge 19.4
  9. Scourge 19.5
  10. 10.0 10.1 10.2 Playtest Capes
  11. 11.0 11.1 Scapegoat was out of the van and shouting. Weld was among the capes that came to his assistance. He held a female clone in his iron grip, with one hand over her mouth.

    Tecton and Wanton moved to help, and Scapegoat looked up at me, gesturing.

    Pointing at the ground.

    [...]

    The second I was settled, Scapegoat laid his hands on the clone Weld had caught.

    As before, the sensations hit me. Phantom sensations of every possible texture and experience rippling across my entire body.

    This was why he’d told me to land. He’d been worried I might lose control of my power, maybe losing control over Atlas and fall.

    [...]

    The sensations kept hitting me. It was a deeper sensation now. Tastes, vision, hearing… everything under the sun, fragments of a million different sensations. Picking through the noise was nearly impossible. I had to find refuge in my swarm’s senses, disassociate from my body…

    [...]

    The clone and Scapegoat were down, struck by the glass from the van’s windshield. Chevalier had been caught by something, a fragment of glass that had penetrated a slit in his visor, and he was struggling to fight three clones and avoid hitting his teammates, all while partially blind.

    I checked myself. I could breathe, I wasn’t blind. All despite Scapegoat’s disabled state.

    Had he transferred the conditions to the clone? Was I in the clear?

    I wasn’t sure, and I wasn’t sure I could afford to take the risk and stray beyond that one-hundred and fifty foot range of his. - Excerpt from Scourge 19.5
  12. He thought his powers meant he finally had relief from a life of what seemed like an endless march of failing health, new illnesses, syndromes, and mystery diagnoses. The poor bastard. - Playtest Capes
  13. “Scapegoat?” I asked. “A healer?”

    “No,” Scapegoat said. “But I can fix you. Sort of.”

    “What do you mean by ‘sort of’?”

    “What I do is fragile. It’s not healing. You’ll stop hurting, the wounds will disappear, but it’s a delicate balance, and the duration is limited.”

    “I’ll take what I can get,” I said.

    “When the duration expires, unless certain conditions are met, the injuries come back. Sometimes not as bad, sometimes worse. And they’re usually slower to heal.”

    “What’s the duration?” I asked.

    “Anywhere from one hour to six hours.”

    “And the condition?” I asked.

    “Longer you go without breaking the effect, the better the chance the injuries stay gone.” - Excerpt from Scourge 19.2
  14. Scourge 19.6

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