The Red Hand, also known as Red Handed,[1] or the Red Hands[2] is a villainous group[3] allied with the Undersiders.[2]


The Red Hand are a group of professional thieves, preferring to avoid direct confrontation.[3] They wear red gloves as part of their costume.[2]

At first seen as a potential threat by Tattletale,[1] their eventual arrival in Brockton Bay involved some aggression,[4] but this made way for a potential non-aggression pact[5] and eventual alliance.[2] Tattletale trusted them enough to hire them for a job stealing PRT files.[6]


Name Description
Rook Leader. Killed during Scion's rampage.[7]
Cozen Second in command. A young woman wearing a mask around the eyes, with old-fashioned clothes and lace around her breasts. Has a large amount of belts with utility pouches and knives. Wears one red glove and one with knives attached to each fingertip.[8] Can create pocket dimensions that are linked to specific location, storing and retrieving both objects and people. Can move the content from one pocket dimension to another in about 25 feet.[9] Can be used as very slow teleportation, but only operated ideally when she was undistracted and under minimal stress.[10] Dating Grue.[8] Takes over leadership of the group after Rook's death.[7]
Getaway Accompanied Cozen against the Slaughterhouse Nine-Thousand.[11] Wears a cowl with a hood that peaked in the front to the center of his mask. Has a costume with straight, clean lines, as if modeled after a car.[11] Can teleport, but only to areas he must set up in advance.[9]
Rifle Accompanied Cozen against the Slaughterhouse Nine-Thousand.[11] Dressed like a special ops agent with a complicated night-vision mount.[11] Can turn any projectile in one with obscenely high-range, with enhanced perceptions to match. Uses a mix of lethal and nonlethal ammunition,[9] using a modified gun to fire specialized loads from canisters.[11]

References Edit

  1. 1.0 1.1 I moved on to boards of a different color. The red bulletin boards and whiteboards with red writing: Brockton Bay. Potential threats: the Teeth, Red Handed, Heartbreaker, Lost Garden, Adepts, the Orchard, The Fallen. - Excerpt from Imago 21.7
  2. 2.0 2.1 2.2 2.3 They approached, holding hands, and a bear managed to form itself from the roll of cloth Parian had bound to her back, without anyone, the stuffed creature included, really breaking stride. They’d barely changed, but for a little more height. Foil carried the crossbow that the PRT was apparently maintaining for her, and Parian had donned less dark colors, though the hair remained black.

    The two capes with them each wore red gloves as part of their costume. I knew who they were from the stuff on the forums. The Red Hands. The alliance had gone through, apparently. - Excerpt from Scarab 25.6
  3. 3.0 3.1 But she wasn’t a fighter. None of the Red Hands were, really. They were professional thieves. Break in, get out, sell the goods.

    They were, maybe, what the Undersiders might have been with a little more luck, slightly different personalities, and a quieter existence. - Excerpt from Sting 26.1
  4. Heartbreaker making initial forays, decided to pay a visit. Can’t tell if he’s invading or after Regent. Red Hands are a little more aggressive but not too bad. Meeting for negotiations tonight. Lost Garden approacheth, sending members after us and trying to clear way for Barrow to advance. Annoying but no problem until they enter city limits.

    Grue wasn’t okay at first. Worst days since right after Bsaw. He won’t say in his letter but you would want to know. Got better when Red Hand and Heartbreaker came. Busier, something to do other than wallow. - Excerpt from Drone 23.3
  5. P.S. To the asshats reading Taylor’s mail, there’s no codes in this message. Promise. Don’t bother. You want to know what we’re up to, call me. I’ll fucking tell you.

    P.S.S. Gathering all letters together, 12 hours ltr. None from Reg, he said to say hi. Meeting with Red Hands went ok. No alliance but nonaggression pact mebbe - Excerpt from Drone 23.3
  6. “There’re lots of capes who don’t sleep. About a year ago, I started digging into the PRT files. Hired the Red Hands to steal a more up to date set, even. I was looking into clues for understanding this whole thing, y’know? Best leads at the time were memories and dreams. Clues popping up here and there, relating to people’s dreams, or gaps in memories. Dreaming differently, seeing things instead of dreaming, case fifty-threes suffering from their amnesia… Well, there are a number of ‘Noctis’ cases. Named after a vigilante hero that was up at all hours. The opposite of what I was looking for, but a good data point anyways: capes who don’t dream because they don’t sleep. PRT confirmed a few members of their own, Miss Militia included, as examples. Others have only been marked down as guesses. Doormaker and Contessa were among them, they said, going by the times the ‘bogeyman’ was showing up.” - Excerpt from Venom 29.1
  7. 7.0 7.1 I felt the tears stop at one point, and rubbed them away. I had to try twice before I could voice a question. “How’s Grue doing?”

    “Ask him,” Imp said.

    I shook my head.

    “He’s okay. Cozen made it out okay, but Rook didn’t. So Cozen’s getting a promotion.”

    “To leader?”

    Imp nodded.


    Is there even anything to lead? How do you manage a group of thieves when everything that’s worth stealing is slowly being erased from the planet’s surface?

    I wouldn’t push it. - Excerpt from Extinction 27.3
  8. 8.0 8.1 I eyed the young woman. She was a rogue, in the dashing villain sense, wearing a mask around the eyes, and old-fashioned clothes with lace around her ample cleavage. Her jacket and slacks were festooned with belts, bearing utility pouches and knives. The glove that wasn’t red had a knife attached to each fingertip, a brace around it to keep everything in place.

    She met my own gaze with one of her own, a narrow, hard look.

    “Oh. Skit- Taylor, meet Cozen. Second in command to the Red Hand.”

    “Nice to meet you,” I said. They don’t really match.

    “Pleasure’s mine,” she said. “I’m meeting a legend, after all.” - Excerpt from Scarab 25.6
  9. 9.0 9.1 9.2 Cozen can create pocket dimensions like Circus', but she places them, rather than keep them on her person. Stow things away, or- if they're close (25'?) to one another, move between them.

    Rifle - turns any projectile into an obscenely high-ranged projectile, perceptions to match. Combines with lethal and nonlethal ammo to keep options open, kind of a sniper hawkeye.

    Getaway is a teleporter who can only teleport to areas he sets up in advance. - E-mail by Wildbow, posted on Spacebattles.
  10. Cozen Pocket dimension could stow/produce items and individuals at range, could act as very slow teleportation, only operated ideally when under minimal stress/undistracted. - parahumanList, bolded edit by Wildbow.
  11. 11.0 11.1 11.2 11.3 11.4 Two of the Red Hands, Getaway and Rifle, had come along for the ride. They were sticking close by her, and formed a small contingent with Grue as a consequence. Getaway wore a cowl with a hood that peaked in the front, to the center of his mask. His costume had straight, clean lines, as though he’d modeled it after a car.

    Rifle, by contrast, didn’t look like he wore a costume. He was dressed like a special ops agent, complete with a complicated night-vision mount around his eyes, a number of scopes with lenses glowing in hues ranging from blue to red. Violet scopes were currently fixed over his real eyes. He carried a weapon, a modified gun that wasn’t, as far as I could figure it, an actual rifle. It looked like it was set to fire specialized loads from canisters. - Excerpt from Sting 26.1


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