Missy Biron, known publicly as Vista, is a member of the Brockton Bay Wards.


Strong willed and focused, Vista is confident in her abilities. Despite being through major traumatic events Vista has always been able to bounce back, she is far more emotionally strong then anyone has given her credit for.

Vista saw herself more as "Vista" than "Missy", and took extra shifts to escape the oppressive atmosphere at home generated by her parents' divorce.[3] Developed something of a fatalist mentality after the deaths among the wards following Leviathans attack.[4] She saw herself almost as a child-soldier.

She was horrified at the prospect of Defiant modifying himself with cybernetic enhancements.[5]

Went through horrible trauma and lost many loved one and teammates. Yet she continued to remain a hero.


Gallant Edit

She had a crush on Gallant and was devastated when he died, staying by his bedside when he expired.


Despite getting off on the wrong foot at first[6] Vista connected with Weld[7] following his counseling.[8] She did the same with the more experienced Dr. Yamada and grew into becoming the heart of the team.[9]


Was able to become acquaintances if not friends with the Dog girl.


Everyone in the know is aware of her abilities, and rightly fears her despite her age.[10]

Appearance & EquipmentEdit

Vista wears a costume with a skirt covered in wavy, swooping lines alternating between white and forest green, panels of body armor, and a green visor.[11][4] She has blonde hair.[12]

During the The Slaughterhouse Nine-Thousand event, Missy would caried a powerful Tinker weapon, likely given to her by Kid Win,[13] capable of disintegrating a whole vending machine,[14] as well as people. Two years after Gold Morning she updated her costume sonewhat, adding a scarf and showing off the skin on her legs and arms.[15]

Over the course of her career as a hero, Missy gained a large collection of scars - small scars on her hands and legs, a dime-sized keloid scar on the top of one foot, and an inch-wide scar on the right side of her chest, among others.[3] During Slaughterhouse 9000, she was cut across the face by a Murder Rat, whose scars do not easily heal.

Abilities and PowersEdit

Vista is a spatial warper. She has the ability to distort space (stretching, compressing, bending, etc.) by creating a series of events that modify the material.[16] The presence of living creatures interferes with her ability. In the absence of people, her power was potent enough to distort the horizon, and alter travel times on a continental scale.[17]

As with many shakers time is a crucial element for her, the more time she has in a particular area the greater amount she can shape.[10] Her power and reflexes were too slow to deflect or redirect projectiles[18]. However, she was able to reduce the distance Crawler's spit moved to a tenth it's usual distance,[19] so projectiles passing through a prepared warped area may be affected. Further she learned to shape corridors the would curve bullets and presumably other projectiles.[20]

Vista's power provided her with a mental map of the terrain[21]. She usually needed solid matter to "anchor" her power to.[22] She was able to target specific objects, which remained small and lightweight until her power wore off.[3][23] Because of her skill in using her power especially compared to other shakers in Brockton Bay she classified as a Shaker 9.[2]

She could shrink part of an object like the leg of a chair or the wheels of a car.[18] Or make huge treadmill areas to keep people from coming closer to her.[24]

Interestingly, her powers seem to confuse thinker powers[25] and computers.[26]

Power SynergyEdit

Vista can anchor her space warping effects on Projections and tools vastly increasing their size.[27] She can also do this by manipulating the space that matter creation and energy occupies to either decrease[28] or increase the effect area. The parahumans may find this effect difficult to work around.[29]



Due to an unstable home life between quarreling parents Missy triggered in 2008,[citation needed] joining the Wards a month shy of eleven.[3]

Vista had been a parahuman the longest of the Brockton Bay Wards as of arc 9, though she remained the youngest. She had a scar on her chest where she was stabbed by a villain and sewed it up herself rather than risk looking like a baby in front of her team.

Story StartEdit

Vista was deployed alongside her teammates once news arrived of the Undersiders robbing a bank. Shortly after she arrived, the Undersiders released some of their hostages before Grue flooded the street with darkness. She took a few steps backward to avoid being caught in it and then used her power to swell and widen the street.

After Aegis and Clockblocker had been taken down, Hellhound rode Judas towards Vista. Vista raised a short wall to trip Judas and send Hellhound tumbling off. Gallant hit Hellhound with his power and Hellhound sent Judas after him before going towards Vista. Vista stretched out the space between them and then pinched the space behind her and crossed a third of a block before returning the street to normal. Grue stumbled out of the darkness near Vista, screaming about bugs, and then collapsed. Thinking that he was Browbeat, Vista approached to help, and Grue struck her against the side of her head, knocking her down. Grue then covered them both in darkness.[30]

Later, Vista traveled to the PRT Building where her team was met by Director Piggot, who berated them on their poor showing. After the team, sans Kid Win, arrived in their quarters, Gallant asked Vista to grab two whiteboards. She grabbed the whiteboards, set them up, and blushed after Gallant thanked her.

After the new leader of the ABB went crazy and broke out her predecessor from custody. The other villains of Brockton Bay banded together to take on ABB operations while the Heroes focused on the leaders themselves. In capturing Bakuda in her workshop Vista and Clockblocker were able to stop Bakuda's final bomb.[23][31] In doing so they saved the city from an EM Pulse that would have devastated the east coast.


With Weld called in to lead to Brockton Bay Wards, Vista was willing to give him the benefit of the doubt when it came to him serving as leader.

Had an argument with Dennis over the disgreemnt he had with Victoria. Later participated in a skirmish with The Travelers, was prioritized as the most dangerous threat.

Weld assigned Flechette to Vista to get a second opinion on how she was acting. Meeting her, she gave her a pep talk about life and told her it was okay to cry. Getting into a confrontation with Shadow Stalker, she asked why the other hero was so disdainful of emotions and her attachment to Gallant. Shadow Stalker slammed her into the wall before leaving on patrol.[3]

When Shadow Stalker returned, supposedly having captured the Undersiders by herself, Vista was suspicious.

When Director Piggot asked for volunteers to flight the Slaughterhouse Nine, Vista was one of those who volunteered.

When deployed against the killers, she was able to keep Crawler at bay while other members were being retrieved from Cache.

Post-Slaughterhouse NineEdit

During the attack by the new S-class threat, Vista was taken out early. Deliberately kidnapped before the Protectorate was fully informed about the threat. The replicates the threat created harried the responding forces and prevented them for disposing of the threat for hours.

Eventually freed, Vista was trapped in the ruins of coils base, and while digging through the rubble she met Shatterbird. Forced to defend herself, she killed her fellow shaker.[32]

She was reunited with her team.


Reacted badly to Flechette's defection, and blamed the supposedly surrendering Skitter for Flechette's actions. It is unknown if Vista participated at New Delhi like her fellow Ward teammates did.


Nearly fifteen now, Vista was one of the most experienced capes in the wards. She was chosen to deploy against the Slaughter House Nine due to her versatility.

Gold MorningEdit

Late in the story, on the near un-populated Earth Bet, Vista extends her power over a huge track of land, from one end of the horizon to the other, as she is not limited by the number of people there.[17] She uses this in combination with another cape called Silk Road to provide transportation while Doormaker was unconscious.

She later joined the Wardens, and accompanied Miss Militia in her meeting with Hellhound, who preferred being called Rachel.


Helped deal with a broken trigger, was helped by Victoria and Laserdream.[33]

Finally met up with big V during preparations for a clash of two villain groups.[34]


  • When asked about what was up with the attitude of Brockton Bay capes. “Make it a Brockton Bay thing. We’re motherfuckers, we’re survivors.”[35]


  • Echidna made copies of Missy are given the name 'Scap', as in landscape, mirroring Missy's cape name of Vista which also deals with a view.
  • It is not confirmed that Missy has green eyes, the only description of her eyes while unmasked refers to a artistic picture portrait with modified colors[3].
  • While Missy is sometimes a shortened form of Melissa, Vista's civilian name is only ever given as Missy.
  • According to a Merchandise cape card by Wildbow; Vista is the highest rated shaker of the East Coast Wards.

Fanart GalleryEdit

References Edit

  1. Pitch 6.3
  2. 2.0 2.1 “Clockblocker and Vista are your best assets. [...] Vista is a Shaker 9. Large scale spatial distortion.” - Excerpt from Sentinel 9.1
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Sentinel 9.5
  4. 4.0 4.1 Vista, Missy – The youngest member of the local team at thirteen years of age, Vista can bend, stretch, compress and distort non-living matter, effectively warping space. Missy has been heavily affected by the recent, intense and tragic events to strike the city and the local superhero teams, feeling the loss of her first crush and teammate Gallant in particular. Vista wears a teal and green costume with a short dress, leggings and panels of body armor, including a breastplate. Has a green visor across her eyes. - Cast (in depth)
  5. interlude 15
  6. Sentinel 9.1
  7. “Order number two is to let yourself cry, damn it. Stop holding it back.”

    Just the mention of crying made her eyes water again. Vista wiped it away once more, “I’ve cried enough.”

    “If your body wants to cry, then you should listen to it. It doesn’t make you any weaker if you let it happen. You think I’ve never cried? Looking like I do, facing the disappointments and frustrations I have? Maybe it’s self-serving to think so, but I think it takes a kind of strength to let yourself face your emotions like that.”

    The tears were rolling down her cheeks, now. She let her head hang, her damp hair a curtain between her and her team leader. He stood, pulled her into a hug. She pressed her face against his shirt. It was soft, but the body beneath was hard, unyielding. It was still very gentle.

    When she pulled away, a few minutes later, his shirt was damp. She sniffled, taking the offered tissue to wipe at her eyes and nose, Weld spoke, gently, “I’m always here to talk, and the therapist will be there too.”

    Vista nodded. - Excerpt from Sentinel 9.5
  8. Feeling strangely calm despite the pain that radiated through the back of her head, where it had struck the ground, Vista spoke, “Weld said it takes a kind of strength to face your emotions. Are you really that scared, Sophia, that you’d attack me instead of talk to me?” - Excerpt from Sentinel 9.5
  9. Interlude 18.z
  10. 10.0 10.1 Brian continued, “The third heavy hitter on the Wards is Vista. You know that myth about how the capes that get their powers young are exponentially more powerful? Vista’s one of the kids who keeps the myth alive. Clockblocker is sort of a one trick pony, his trick involves screwing with one of the key forces of our universe, but it’s just one thing. Vista also messes with physics on a fundamental level, but she’s versatile.[...]Every time we’ve run into her, she’s been faster and overall more powerful with her power, and she’s had new tricks. Every second she’s on the battlefield is a second things become harder for us. - [ Excerpt] from Agitation 3.3
  11. A dozen or so feet to his right was Vista, wearing a costume with a skirt, all covered in wavy, swooping lines that alternated between white and forest green. She had some body armor worked into her costume design. Her breastplate was molded to give the illusion of a chest, but that didn’t do anything to conceal the fact that she was still young enough that I could have kicked her ass in a straight up fistfight. If she was older than twelve, she was a late bloomer. - Excerpt from Agitation 3.8
  12. Her eyes, costume and the frame of the picture were a high-saturation blue-green, the background of the image a sunset orange to highlight her blonde hair. - Excerpt from Sentinel 9.5
  13. Vista, for her part, was a little taller, her hair longer, tied in a french braid that was clipped just in front of one shoulder. She was packing a heavier gun. Probably something Kid Win had made. - Excerpt from Sting 26.2
  14. Sting 26.3
  15. And, last but not least, Vista. She had to be seventeen now. As old as I’d been when I’d been hospitalized. She’d updated her costume to show the skin she hadn’t been able to show as a Ward, with legs bare, shoulders and arms uncovered, and she’d dressed up other parts, with new gloves and boots with less cloth and more armor, and a redecoration of the breastplate, so it had grooves running through it. There was a texture to her visor, to the point that it just looked like a pane of opaque green glass, etched with ripples. She had a scarf loose around her shoulders more than her neck, which made me think of Miss Militia. - Excerptfrom Shadow 5.7
  16. Vista - The youngest member of the local team at thirteen years of age, Vista can bend, stretch, compress and distort non-living matter, effectively warping space. - Cast (spoiler free)
  17. 17.0 17.1 I stared at the world that stretched out before us, and it was wrong. Perspective was skewed. Lines bent where they should have been straight, and the expanse to our left was somehow more extensive than the space to our right.

    The horizon should have been straight, or at least a gentle curve to accommodate the planet’s natural curvature, but it was almost a wavy line.

    “The fuck?” (Taylor) muttered.

    “Vista,” Tattletale said, very matter-of-factly.
    “Just how much area is she manipulating?” I asked.

    “She was only ever held back by the Manton effect,” Tattletale said. “Number of people in the area.”

    “And there’s not many people left in Bet,” I spoke my thoughts aloud, as I made the connection.
    “Yes,” Knave said. He looked at me. “We have no portals but the ones that were left open. We cannot communicate by opening a door and talking to the other person. Vista, Silk Road and I are attempting to patch together an answer.”

    “A workaround,” Vista said.

    “Fast transportation between key areas,” Tattletale observed. “Your power and Silk Road’s to make the corridors…” - Excerpt from Venom 29.1
  18. 18.0 18.1 Comment by Wildbow on Reddit
  19. Prey 14.6
  20. Pitch 6.1
  21. Vista stepped out into the middle of the road at the edge of the fissure, then concentrated. She felt her power extend to every solid object in front of her, formed a map in her head. There was nobody out there, which made it easier. Slowly, carefully, she began adjusting. She truncated the length of Lord street, then did it again, repeating the process to make the four lane road shorter and shorter. The fissure down the center of the road squeezed against itself like a compressed spring. - Excerpt from Sentinel 9.5
  22. Comment by Wildbow on Reddit
  23. 23.0 23.1 Wildbow: shrink bomb with Vista, surround with clockblocked material. - IRC comment by Wildbow, archived on SpaceBattles
  24. Pitch 6.2
  25. Sentinel 9.5
  26. Shadow 5.7
  27. I collected some of the capes that were harder to employ, and I began pairing them up.

    Halo. Sundancer. A handful of masters with projection powers. A cape with a giant mask.

    All powers that made stuff.

    A ring of razor-sharp gold that produced forcefields and lasers. A miniature sun. Soldiers of stone. A golden mask. I had each of them make the individual objects as big as they could get.

    I retrieved Chevalier, and I did the same with his cannonblade, raising it to its maximum capacity.

    Then I accessed Vista. And I made it all bigger. - Excerpt from Speck 30.5
  28. Sundancer moved the orb in between them and Trickster, igniting a few of the pieces of wood that were exposed and above the water. Vista responded by raising her hand to shrink it dramatically. - Sentinel 9.3
  29. Pitch 6.3
  30. Agitation 3.10
  31. Or you contain it in a time-invulnerable container while it is continually shrunk, until the explosion is proportionately minor. - comment by Wildbow on Sufficient Velocity
  32. Missing Interlude
  33. Flare 2.4
  34. Shadow 5.7
  35. Teneral e.4